Portfolio

Lex Ferguson

Product designer for web and mobile products.

Product designer focused on shipped web and mobile products. I design high-trust experiences with strong visual systems, interaction quality, and implementation awareness.

Project Shortlist

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  • PGC Website - A five-week engagement, including a three-week redesign and build, that replaced an outdated, non-responsive golf club site for prospective members, golfers, and event customers.
    2025 WebBrand
  • Verity Protect - A production iOS call-screening service that helps older adults and caregivers screen unknown callers while keeping trusted contacts connected.
    2026 Live on the App Store100+ installs20 active protected users400+ calls screened Mobile DevelopmentBrand
  • Wayne NJ Real Estate - A contracted real estate website redesign that replaced a Squarespace site with a custom, CMS-backed website.
    2026 WebBrand
  • Domino's App Redesign - A two-and-a-half-week mobile app redesign that reduced Domino's core ordering journey from roughly 14 screens to a clearer five-screen flow.
    2025 UI/UXApp
  • Tempo - A three-week mobile product concept for an AI- and AR-enabled golf caddy that combines course intelligence, shot planning, practice, and scoring.
    2025 ProductMobile

Archive

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  • Creative Book Arts - A college course exploring book construction through cloth, paint, and different binding techniques.
    2026 Mixed MediaPrint
  • Digital Imaging Posters - A two-poster Photoshop series from digital imaging class, using composited imagery to deliver two very different ideas.
    2026 PosterDigital Imaging
  • Phase Shift - An experimental event poster exploring compositing, expressive typography, and controlled vintage color treatment.
    2026 PosterDigital Imaging
  • Replica Collages - A three-part collage series about chasing the idea of something better and losing the present.
    2026 Mixed MediaDigital Imaging
  • Silkscreen Prints - A silkscreen print study focused on translating layered digital compositions into physical print outcomes.
    2026 PrintMixed Media
  • Year of the Horse - An animated poster series using motion, silkscreen-inspired texture, and high-contrast color to create a stronger visual narrative.
    2026 MotionPoster
  • Adelle Font Study - A typography class study of Adelle through black-and-white and color editorial layouts.
    2025 TypographyPublication
  • GridLead - A private lead-finding platform that turns prospect research into a faster, more actionable outreach workflow.
    2025 ProductFull Stack
  • Halfway Construction - A satirical construction brand system spanning identity, motion ads, packaging, and landing-page concept work.
    2025 BrandMotion
  • Overtone App - A mobile-first drum tuner web app for fast, readable live feedback during setup and practice.
    2025 UI/UXAudio
  • PGC App - A React Native companion app for golf-club members and staff covering bookings, events, food ordering, and updates.
    2025 AppProduct
  • Velkro Type Creation - A modular typeface project extended into a poster and editorial layout system.
    2025 TypographyEditorial
  • Charcole - Selected drawing-class works in charcoal and sanguine, from figure studies to portraits and still life.
    2024 IllustrationDrawing
  • City Scapes - A Tokyo-inspired identity and wayfinding project built through badges, UI, banners, and postcards.
    2024 BrandUI/UX
  • Currency Redesign - A Fender-themed redesign of U.S. currency built as a full bill set with music-inspired details.
    2024 IllustrationConcept
  • Minimalist Poster - A minimalist poster for Whiplash built with flat shapes, reduced color, and a restrained print feel.
    2024 PosterPrint
  • Neon Photography - A digital photography series using real neon tubes and glass reflections to create depth and nostalgia.
    2024 PhotographyLighting
  • Octone Ink - A fictional ink-brand identity project covering naming, logo system, and packaging applications.
    2024 BrandPackaging
  • Room Illustration - A vector illustration of Rechnitz Hall focused on proportion, gradients, and spatial depth.
    2024 IllustrationVector
  • Self Branding - A personal identity system built around a custom monogram and an eight-point layout structure.
    2024 BrandIdentity
  • Space Themed App Widgets - A space-themed widget and icon system designed for small-screen clarity and reusable UI components.
    2024 ProductIcon System
  • Stop Motion Color Project - Two frame-by-frame class animations exploring motion, timing, and color through simple forms.
    2024 MotionColor
  • Sunscape Poster - A class poster concept balancing expressive type with a more minimal composition and color system.
    2024 PosterTypography
  • Color Collages - Three space-themed digital collages built from scanned media and composed to tell a visual story.
    2023 Mixed MediaGraphic
  • SageAIO - A COVID-era startup I built around retail automation, restock tracking, and fast product turnaround.
    2022 FounderProduct
  • Tracker App - My first real UI project, a dark-mode productivity concept for tasks, reminders, and planning.
    2022 UI/UXProductivity

Experience Log


  • 2026 - Present

    Founder & Product Designer @ Verity Protect | Secure Screen Calling

    Designed and launched an iOS call-screening product from concept to production, protecting older adults and their caregivers from scam calls.

    • Owned the product from strategy through launch, including the call-screening model, caregiver workflows, and production release.
    • Defined product strategy and designed UI flows for onboarding, alerts, transcripts, fraud scoring, caregiver access, and call screening.
    • Built and maintained a reusable design system and production React Native interfaces.
    Product DesignUI/UXReact Native
  • May 2026 - Oct 2026

    Lead Design Intern @ Alfa Art Gallery

    Led visual and experience design for interactive virtual exhibitions, publications, and promotional work at a New Jersey arts organization.

    • Promoted to Lead Intern within three weeks, providing creative direction, design critique, and project coordination across exhibition and publication initiatives.
    • Led UX and visual design for interactive virtual exhibitions, improving navigation, information hierarchy, spatial organization, and content presentation.
    • Collaborated with design and curatorial teams to deliver digital exhibitions, catalogs, promotional assets, and presentations from concept through production.
    UX/UIVisual SystemsInteractive Design
  • Jan 2026 - Apr 2026

    Web Designer & Developer @ Wayne NJ Real Estate

    Redesigned and developed a custom real estate website from scratch, replacing a Squarespace site with a CMS-backed build.

    • Owned the redesign from discovery through deployment, translating the business's sales and content needs into a new site structure.
    • Led UX research, wireframing, visual design, React development, CMS-backed blog implementation, hosting migration, and deployment.
    • Established navigation, calls to action, SEO, analytics, photography, and brand patterns across the responsive website.
    UX/UIReactCMS
  • Mar 2025 - Aug 2025

    Web Designer & Developer @ Packanack Golf Club

    Redesigned and rebuilt a non-responsive golf club website, organizing memberships, lessons, events, restaurant services, and catering into dedicated paths.

    • Reframed the site's information architecture around memberships, lessons, events, restaurant services, and catering before rebuilding it responsively.
    • Managed the full project lifecycle across UX strategy, UI design, responsive HTML/CSS/JavaScript development, SEO, content structure, deployment, and maintenance.
    • Increased monthly website traffic from approximately 500 to more than 1,500 views and introduced membership inquiry forms that supported new membership and catering interest.
    UX/UIResponsive WebSEO
  • 2023 - Present

    BFA, Design & Animation @ Monmouth University

    Studying Design & Animation with a concentration in Graphic and Interactive Design, a minor in Photography, and a 3.8 GPA.

    • Focus academic work on graphic and interactive design, web, motion, and digital product design.
    • Collaborate with computer science students to move UX and UI ideas into interactive prototypes, apps, and websites.
    • Published work in Monmouth Review Vol. 67, 68, and 69.
    Product DesignUI/UXInteractive Design
  • 2022 - 2024

    Photo Editor & Layout Intern @ RSP Media

    Produced jewelry photography, editorial layouts, and print-ready catalogs for luxury jewelry brands and magazine work.

    • Photographed and prepared product imagery for brands including Gumuchian and Martin Flyer, carrying assets through retouching and delivery.
    • Applied visual hierarchy, typography, composition, retouching, and color correction across catalogs, editorial features, marketing materials, and digital content.
    • Collaborated with creative teams to deliver polished, detail-focused assets that strengthened consistency across editorial and promotional touchpoints.
    PhotographyEditingLayout
  • 2021 - 2024

    Digital Manager & UI Designer @ SageAIO

    Founded and managed a retail technology startup while coordinating a distributed team of developers and designers.

    • Set product direction and coordinated developers and designers across multiple countries while taking the startup from concept into operation.
    • Designed user interfaces for digital products and websites, improving usability, visual consistency, information hierarchy, and conversion flows.
    • Led social media strategy, content operations, and brand communications, growing the audience to more than 10,000 followers.
    UI/UXProductLeadership

My Process


I move from a defined product problem to a buildable experience, keeping the user, the system, and the final details in view.

  1. 01 Define

    I clarify the user, the goal, the constraints, and what a successful outcome needs to make possible.

    I start with the outcome, not just the request. I identify who the experience is for, what they need to accomplish, and where the product currently creates friction. When the brief is vague, I turn it into a sharper problem statement and a set of practical constraints.

  2. 02 Understand

    I use project-appropriate evidence—competitive review, content audits, visual references, and critique—to find patterns, gaps, and opportunities.

    I gather the evidence that fits the project: competitor review, content review, moodboards, critique, and user feedback when it is available. I am looking for patterns and blind spots—not copying what already exists. The goal is to make the next design decision deliberately.

  3. 03 Shape

    I turn the insight into an information architecture, interaction model, and visual system that can hold together.

    I translate the problem into flows, hierarchy, components, and visual direction. I explore enough options to find a clear point of view, then narrow against the original goals, accessibility needs, and technical constraints. The strongest direction is the one that feels useful, coherent, and realistic to build.

  4. 04 Test

    I prototype the important states and transitions early, then use critique, implementation review, and available feedback to address friction.

    I prototype the core journey before polishing every screen. This makes pacing, hierarchy, edge cases, and interaction behavior visible while they are still easy to change. I use critique, implementation checks, and user feedback when available to identify confusion early and keep the experience focused.

  5. 05 Ship

    I work with implementation through handoff, QA, and iteration so the final product stays true to the design.

    Shipping is part of design. I communicate states and behavior clearly, review the implementation, check responsive and device behavior, and tune the details that affect trust. I keep iterating after launch when real usage or feedback reveals a better answer.

Typical tools: Figma and Adobe CC for design, with React, TypeScript, HTML, and CSS when implementation helps validate the work.

Contact


Open to full-time Product Design roles starting May 2027.

Email: afergyy@gmail.com